|Skirkart Racial Traits|
+2 Constitution, +2 Dexterity, +2 Wisdom
Humanoid: Skrikart are humanoids with the ratfolk subtype.
Small: Skrikart gain a +1 size bonus to AC and attacks, a -1 penalty to combat maneuver checks and their CMD, and a +4 size bonus on stealth checks.
Base Speed: 30ft.
Extraordinary Health: Skrikart gain a +4 bonus on Fortitude saves against disease (including magical disease), poison, and becoming nauseated or sickened.
Scavenger: Skrikart gain a +2 racial bonus on Appraise and Perception checks to find hidden objects (including traps and secret doors), determine whether food is spoiled, or identify a potion by test.
Poison Use: Skrikart are skilled with poisons and never risk accidentally poisoning themselves when applying it to weapons.
Underground Stalker: Skrikart can move unhindered through difficult terrain while underground. In addition, Skrikart with a Dexterity score of 13 or higher gain Nimble Moves as a bonus feat.
Weapon Familiarity: Skrikart gain proficiency with shortbows and kukris.
Languages: Skrikart begin play knowing common. Skrikart with high intelligence scores can choose any non-secret languages they want.